This is the guidance that shows the Red Star Rings for the last two file by Sweet Mountain. They are usually easy to get. Some can be tricky, but do not worry, this guide will help you to show the exact positions of these rings.
Where can I find the Red Star Rings for Sweet Mountain Act 5 and 6
Act 5
Ring 1
- At the beginning of the Quick-Step section directly on the ramp, hold on and go back. In the middle you will find the first ring. The camera can turn into an unpleasant viewing angle from the bird’s eye view, but that does not matter.
Ring 2
- This is in sight. After the first checkpoint and the second roll in the 2D segment, there will be the second red ring sitting on a floating platform.
Ring 3
- In the lollipop swing section, the third ring sits on a moving floating platform. You can use these lollipops to swing with the right angle and enough momentum.
Ring 4
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Hold the Blue Cube Wisp until here. Use the lollipops from the section of ring 3 as optimally as possible. Directly when crossing this spiked pit, there is another lollipop, the Sonic, when used with a spin-dash or a properly quoted boost, hurls into a high area with fragile hot crates. Track them until they encounter a collection of dice, holding the fourth red ring in sight. Activate the ability and the surrounding boxes will break.
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Collect to ring 4 the pink spike Wisp capsule, but wait until the effect of the Cube WISP has expired. You will notice a narrow corridor directly above you, which can only be crossed in Spike-Shape. The last red ring of this act will be included between a pile of fragile boxes.
Act 6
Ring 1
- For this ring you need the Jade Goo Wisp. Lift the GOO WISP capsule at the beginning of the level and use it on the roller car-like bridge. You will see some things that you can cancel, as well as an enemy you can turn off. Use the power of the error light to get through the floor in this remote area. The far left there is a button that reveals the first red ring.
Ring 2
- Continue shortly after the first ring with the level until you see the yellow, transparent, fragile cubes with the second red ring in the middle.
Ring 3
- You need the Blue Cube Wisp to get this ring. In the course of the Levels you will see a set of blue, yellow and black boxes that block your way. In the end, use your cube ability to get rid of the blue cubes. Bring a few yellow cubes and the third red ring is located in the lower right corner of this section.
Ring 4
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In another blue-yellow cube section, there will be a tower of blue dice, which leads to the fourth ring. You do not need wisps to get it, though it would be easier if you have saved the pink spike WISP from the previous section of the level. Alternatively, you can also climb the yellow cubes to the right of it and make a beautifully proud double jump in a vineyard.
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You will find immediately after the cube section, in the ring 4, that there is a random rail that you can grind backwards up to a seemable dead end. In fact, there is a button that you can press to reveal a hidden Jade Goo WISP. Use it exactly there and get up to reveal a completely new area in the game. Follow the path, but be careful, a mistake can cause you to fall and can not absorb the last ring in this run. Follow the platforms while moving to the right. The fifth ring will literally be beside the alternative torring.
View the rest of our Sonic Colors: Ultimate Red Star Ring site guide and other content by clicking here.
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